Posts Tagged ‘ java

Java Huffman Encoding Library

For a homework assignment in Georgia Tech CS1332, I needed to write some Huffman encoding tools in Java. Since I ended up using generics and writing reusable code, I’ve thrown it up on my Github at https://github.com/kurtisnelson/Java-Huffman for anyone to use.

This software is being put in the public domain with no warranty.

jPPP Moved to Google Code

jPPP now has a repository along with forthcoming documentation. All releases will now be downloaded at http://code.google.com/p/javappp/ The most up-to-date version is in a zip file in the main repository. jPPP now matches with the codes coming off of the GRC website.

jPPPv3.0.1 Released

[NEW VERSION - jPPP on Google Code]

Updated version of my java implementation of PPP.

  • Fixed output to match Steve Gibson’s PPP.exe Version 3.0
  • Changed internal workings to base calculation upon the total offset
  • Allow operations by offset or card, column, row
  • Cleaned up in general

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PPPv3 Java Implementation

UPDATED: See jPPPv3.0.1

I have updated my earlier implementation for PPPv3. In addition, I modified the PPPEngine object to behave in an easier to manage way. Here is my new java doc, along with an example driver.

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PPP Java Implementation

UPDATED! See this post

Here is my java implementation of Steve Gibson’s PPPv2 built off of John Graham-Cumming’s Java Phone Client Implementation. My class will handle all of the necessary functions to create a PPP card including performing the SHA-256 hash of a passcode to the 64 character sequence key.

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jDefense 0.2 Released

Version 0.2 Alpha 3 has been released with some new features:

  • Supports splits in map path
  • Supports multiple Start/End points
  • Implements ‘Y’ character in map files for a split
  • Randomizes enemy path when there are splits
  • Reads skin file names from Properties file
  • Reads game play settings from Properties file

Download the newest version from the download page.

jDefense 0.1.2

We have released the newest version of jDefense which has some major bug fixes, and minor graphical updates. The game is now fully playable, and just needs to be balanced. The newest version is available at http://jdefense.sourceforge.net